June 2018 marked my seventh year in the
eLearning/Instructional Design field. In September 2018 I became a full time
Instructional Designer. You would think that after seven years, I’d have all
the knowledge, skills, and tools I need to do my job well.
Well, I’ll let you in on a little secret: I’m still learning.
Recently, I’ve been exploring and learning about the
next generation of learners: Generation (Gen) Z.
Continue reading “Staying Relevant with Tech Trends While Meeting the Needs of Future Students”
So, over the holiday break, in-between stuffing my face with food and watching holiday movies (yes, Die Hard counts), I took some time to catch up on my podcast backlog. Particularly, Limetown.
Continue reading “The eLearning Communication Loop”
Over the summer, we updated our online general education syllabus template using learning theory, universal design for learning (UDL), plain writing, and accessibility principles. Recently, Dave, Tara, and I presented this process at Continue reading “Remove Barriers to Learning with Design and Plain Writing”
While we planned to have content for you this week, we’ve spent most of our time preparing to present at IUPUC’s Symposium on Universal Design for Instruction and Learning. In our session, we’ll discuss “Why, What, & How: Using UDL in Course Materials to Enhance Learner Experience.” Don’t worry, we’ll share our research on the blog!
Since next week is Thanksgiving, we’ll be back with new content in two weeks.
Are you going to be at the Symposium? Stop by to see us!
A few members of our team (myself included) are preparing to present at the Symposium on Universal Design for Instruction and Learning. We’ve also got course starts, a project list as long as my arm, and new assessment tools we’re implementing in our LMS. And with the holidays fast approaching, needless to say, it’s just a teeny bit busy around here.
Then I discovered I had to write a blog post. Continue reading “Abandoning Dead End Ideas”
A Heightened Awareness of Accommodations
At a recent Toastmasters officers meeting in a popular coffee house, the club secretary asked me to switch seats with him. While I didn’t have a problem switching, I was curious why he wanted me to move. He informed me that as our meeting’s notetaker—and left-handed person—he needed a space conducive for taking notes. My seat was the only space at the table that met his need.
As an Instructional Designer, his request made me think about Universal Design for Learning (UDL) and the importance of designing environments to meet the needs of everyone. Continue reading “An Overview of Universal Design for Learning”
Last week, Dave talked about a few strategies for beating design slumps. I thought I’d build on that and chime in with a few specifics—namely some of my favorite places to go for inspiration when I’m stuck. Continue reading “5 Things I do when I need Inspiration”
If you work in any sort of creative field, you’re going to fall into the occasional rut. Your work feels repetitive and boring. Uninspired. You find yourself taking convenient solutions rather than best solutions. Or, maybe you just can’t think your way through a problem and you have no solution at all. Your brain starts to slow down. You churn on the same thought patterns for unreasonable amounts of time. You’re just stuck.
Getting stuck sucks.
Continue reading “Beating the Dreaded Design Slump”
Can we all agree that paying recurring costs for licensing software, particularly when you are a small (or even one-person) team, sucks? It ends up being a large, recurring cost that can be difficult to justify or subsidize, particularly in lean times. Oftentimes you don’t even need all the new and shiny features that a regular subscription provides.
But purchasing software outright (when it’s still an option, as many companies no longer offer it) can have a prohibitively expensive up-front cost—high-end software often costs upwards of $1000 dollars, even for just a single license.
But, free tools aren’t always the answer either. Continue reading “Budget (but not free) eLearning Content Creation Tools”
***Model eLearning has no affiliation with Tim Slade. We purchased the book on our own, and we’ve provided an honest review based on our opinions.***
It’s often said that instructional designers (ID) fall into the field of eLearning. Some, like Michelle, have a whole career of experience before making their way into it. Others find their skill-sets and interests draw them into the field. Elearning designer Tim Slade had a similar experience, and that led him to write, design, and self-publish The eLearning Designer’s Handbook: A Practical Guide to the eLearning Development Process for New eLearning Designers. Continue reading “Review: Tim Slade’s “The eLearning Designer’s Handbook””